Welcome to my ToME homepage!
Let me introduce you what you will find here. I am actually programming a
way to include David Gervais tiles in the Angband game ToME. You can have a
first look at it by clicking on the small picture up there or going in the < screenshots
section >.
This page was made to keep a track of all the changes I have done so far from
the former source code of ToME 2.2.2. I hope it will be usefull to anyone
looking
for some advice on how to modify ToME or another Angband version under windows.
I also hope I won’t say too much crap dealing with code and language:
please forgive my frenchy English, and do tell me if you reckon I am telling
stupid things!
Functionnalities:
• New menu “Double size mode” to display twice as more characters
as before
• New menu “David Gervais tiles” to display the new tiles
• New menu “Perfect size” to display exactly 32 x 32 size tile
in each term window
• New overview map
• Term windows are now up to 255 x 255 characters instead of 80 X 24 before
• (not yet implemented) variable number of items per screen displayed in shops
Limitations:
• with all the graphic
options turned on, you need some processing power
• to display 23 double size tiles in Inventory or Equipment, you need at least
a
1024
x
768
screen
size
resolution
• It works only under
windows :-((
Bugs:
• some refreshing char
problems, because of the hack of "term_fresh_row_both" function in "src/z-term.c"
I
guess
• some priorities to correct in "display_map" function
• need to refresh each
term whenever "use_bigtile" or "use_zoom" changes of state
• number of items too
important in stores if "use_zoom" is ON
(with big main term there is no problem)
• in function show_floor
of file "src/object1.c" need to consider "Double size tiles mode"
If you want to test it,
please have a go and download it at the < files
section >.
As it is still in development, please consider it as a beta version.
You will
find in the < Programming section > a
more precise description of what have been changed, and how.
Finally, you will
find different ideas I wanted to keep track of in the < Ideas
section >.
I wanted to thank Darkgod, and all the maintainers and developers
of ToME, for this great open-source game, and for all the support they are
offering
through ToME forums.
Also thanks a lot to David Gervais, for creating those great
free tiles, and letting people use them.
I hope you have understood it:
this place was made to share ideas with you! So please feel free to mail me any
comment or idea you could have at pousse.rapiere@free.fr.